In Honor of the Renaissance Festival: The Greatest Medieval Games of All Time

Categories: Video Games
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4. Mount and Blade
Released: 2008

Mount and Blade makes this list for its non-linear gameplay, skill system and combat mechanics. The most interesting feature of this title is its story--or rather, its lack of one. The storyline in Mount and Blade is entirely up to the player. It's possible to play as a lonesome adventurer or a fearsome general, or anything in-between. Players can join one of the five warring factions, become an outlaw or remain neutral.

Gameplay is handled via a point-and-click system for world travel and from a third person perspective for combat. Players navigate the world, visiting towns and castles while fighting bandits and recruiting soldiers of their own. The mounted combat system is perhaps the most innovative feature, as there aren't many games have incorporated that type of combat in the past.The skill system is also reminiscent of Dungeons and Dragons, complete with an actual character sheet. And the game plays similar to D&D in a sense because of how open it is to player choice.

Non-linear gameplay does come with its own set of problems, not all of which Mount and Blade avoids. While the world is large, most quests and locations are repetitive. Parts of the game are clunky, and conversations with NPCs also leave a little to be desired. Lastly, the game's graphics are outdated. All of that being said, for players with some imagination and a lot of free time, Mount and Blade is one of the best medieval open-world experiences to date.


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